- Bench
- BigAxe
- Stump
- BigAnvil
- Rickshaw
- StableShed
- Well
- SmallAnvil
- WoodShed
- Fence
- SharpeningWheel
- WeaponsRack
- Table
- Sword
- BigHammer
- SmallHammer
- Sword2
- Barrel
- TinyBoxTim
- Barrel2
- Bucket
- Stump2
- Barrel3
- Furnace
- Logs
In this list, “small”/”big” and numerals indicate a second or group of similar objects. For example, I have two different hammers in my scene, but each a different size and slightly different detail. This assortment of items will serve as my base for my scene.
I will most likely be pulling other models and assets from online, as I want to make this rather viking/dragon themed, based on How to Train Your Dragon. While they will not be exactly the designs from the franchise, I will choose elements that are in the same vein. These will include:
- Dragon statues
- Dragon decorations (signage, ornamental symbols)
- More swords and axes
- Viking helmets
- Hay or other cusion-like material (straw or wheat)
These will all add decoration to the otherwise generic scene I currently have. As I continue to build my scene, I will add decorations as I see fit.
I also began UVing this week. I took on one of the more complicated structures this time, the stable-shed. In my mind, this would be a place for either dragons or horses, or any large riding creature. As my scene is placed in a fantasy like world, I can imagine any riding creature could live there.
Uving this structure was very confusing, but it didn’t take long for me to figure it out. I still need to arrange all of my components of the stable, however I was able to break the structure down.
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