For this week, I just blocked out my scene with my selected assets. I chose 19 out of the assets I was given for the project (9 more than the minimum of 10), in order to get the right feel for my scene. I wanted to create a scene that is more of an area for a blacksmith, rather than a shop, since indoor shops can often get very warm. I imagined it was part of a village, and this was a road that went through the blacksmith area, where people could stop and observe, with all of the dangerous equipment on one side so there would not be any dangerous transportation across the road.
This portion went extremely smoothly. After I looked over the assets, my mind went instantly to How to Train Your Dragon, so I wanted to model it after that idea for my textures. The layout was similarly inspired by the layout of the shop, with the weapons on display, and a table nearby with the tools laid out on it, as well as serving as a break spot.
I will still play around with the placements of objects until I get a solid idea of where I want things. I may move the stable and rickshaw over to form a corner, so it isn’t a straight road passing through
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