Project 3 Week 3(11/4/2020): Bioshock Infinite Game Scene
Trello Board
Figure 3.1
Group Progress Table
Figure 3.2
Object List with Tri Count
Figure 3.3
My work:
This week I worked on a couple things. First was the skybox. Now, I had compared a couple skyboxes last week, and found that none in the existing package fit the theme. I also checked HDRI Haven, and unfortunately all the "sky" tagged skyboxes included a ground, which does not fit the floating island setting of Bioshock. Since the game is not hyper realistic, I took this opportunity to create a custom skybox, utilizing one of the existing images. I took the cartoon sky and added clouds to it for a distanced look. While I am quite satisfied with the look now, I think there are a couple things I could improve on (cloud shape and transparency could be worked on, the seam needs to be worked on), but can be a secondary thing after I finish the other requirements.
| Skybox in the scene! |
The other thing I worked on was the cloud particle effect. I think this can add some life to the scene and make it more immersive to have moving clouds rather than just the stationary ones. I do still think I can work on the shape of the clouds a little bit more, and the settings still need to be played around with, however if I do not get around to fixing these things, it would not be a huge deal.

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